Wario Land 3 is the point @ which the Wario Land series finally reaches its fullest potential, combining the clever status effect mechanic, where getting hit by certain enemies gives Wario certain effects like floating upward or falling down thin platforms, — & including new ones that are some o’…
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Wario Land II was a transition point from the 1st Wario Land. It introduces the main physics, controls, & moves that define Wario Land for most people: Wario’s invincibility; a greater focus on puzzle platforming than action, which better suits Wario’s still-floaty — but not as floaty as the 1st Wario Land’s — physics; & most importantly, introduces possibly the most famous twist o’ Wario Land games, the status effects where Wario gains special power by being hit by enemies, which in different contexts can be helpful or necessary for reaching places or stifle progress, whether it be springy or puffy Wario making Wario move higher than his jumps can move him, whether he wants it or not, or flat or fat Wario, the former o’ whom can go wider distances & go o’er gaps in thin passageways, the latter o’ whom can break thru ground that regular Wario can’t, but both o’ which have weaker jumps & cannot enter doors.
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The 1st Wario Land might be the Mario game that has been worst affected by age. You can see it kind o’ attempt very forward-thinking elements for 1993, including its focus on collecting coins with actual rewards for doing so beyond a high score & extra lives & the focus…
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Donkey Kong Country 3 is considered the weak point o’ the original trilogy, & that’s not entirely unwarranted: coming @ the very end o’ the SNES’s lifetime — to the point that this game was released after Super Mario 64 — Rare was shifting development toward the N64, with much…
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There are generally 2 popular opinions regarding Donkey Kong Country: those who only really know the 1st game ( which seems to have included Retro Studios when they made the 1st Donkey Kong Country Returns, as it only e’er referenced that game, but includes many other people as well ) & those who recognize Donkey Kong Country 2: Diddy’s Kong Quest as the magnum opus o’ the trilogy ( there are, ’course, a minority who vouch for the other games, & I myself am a minority in preferring the contentious 3 o’er 1 ). While the 1st Donkey Kong Country had visuals so good it killed 64-bit consoles & began to build the general level design principles for the series, with its strange gimmick levels & fast-paced precisely-timed challenges, in many ways it felt like a warmup, being mostly traditional platforming in traditional video game settings like forests & caves. With Donkey Kong Country 2: Diddy’s Kong Quest the developers clearly took advantage o’ the time not spent creating the whole engine from the roots this time by perfecting these elements: graphics became e’en mo’ detailed & mo’ colorful; music became mo’ varied & mo’ memorable; traditional settings were replaced with pirate ships, rollercoaster rides, &, most iconically, bramble nests; & mo’ surreal gimmicks were implemented, such as seals that can turn lava into water by hitting them or honey that makes you stick to it. Mechanics that returned were developed with further gameplay twists: mine carts were turned into rollercoaster cars & you weren’t just avoiding obstacles, but also hitting switches to open doors or winning races. Fewer levels were linear left-to-right, with mo’ vertical levels & levels that go in mo’ complex paths.
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Donkey Kong Country is a commonly misunderstood game. While hyped for its visuals, which were so amazing for its time that it practically killed 2 3D consoles, in later years it has been attacked by many as o’errated, usually by people who look @ it shallowly. While there are millions…
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While Super Mario Bros. is certainly respected, its oft respected mo’ as a historical artifact than a game that’s still enjoyable to play — which is too bad, as I think the game is still excellent, much better than any o’ the New Super Mario Bros. games, despite all the…
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Sandwiched ’tween 2 o’ the greatest video games o’ all time, it’s easy for Super Mario Bros. 2 to be forgotten. While many talk ’bout how Super Mario Bros. 2 is viewed a black sheep o’ the series, usually by people praising the game, unlike Super Mario Sunshine, I have…
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